Search found 788 matches

by Sora
Sat Jan 18, 2014 7:48 pm
Forum: General Chatter
Topic: Why was Rolling Thunder removed at Six Flags Great America
Replies: 12
Views: 3516

Re: Why was Rolling Thunder removed at Six Flags Great Ameri

TC10K wrote:As far as roughness, I wish more parks would learn about Topper Track.
Or they could learn about proper maintenance and then they wouldn't need topper track to make their rides smooth.
by Sora
Sat Jan 18, 2014 5:07 am
Forum: No Limits
Topic: No Limits 2 Tips, Tricks & How Too Do's
Replies: 36
Views: 18029

Re: No Limits 2 Tips, Tricks & How Too Do's

When I do screenshots, I press print screen, then open up MS Paint (I don't have Photoshop) and click "paste". Maybe that's the answer?
by Sora
Fri Jan 17, 2014 3:39 am
Forum: General Chatter
Topic: Woman dies in fall from New Texas Giant
Replies: 67
Views: 17273

Re: Woman dies in fall from New Texas Giant

I'm glad I'm not the ride op's boss. He's going to be fired even if he trained them correctly.
by Sora
Sun Jan 12, 2014 3:36 am
Forum: No Limits
Topic: My First No Limits 2 Coaster
Replies: 6
Views: 5116

Re: My First No Limits 2 Coaster

Paul Drabek wrote:Wow that is REALLY messed up.
Yes. I'm beginning to think that the suspended coaster is the most interesting type of coaster to design, because the banking and the swinging have to complement each other perfectly and the trains behave in such an unpredictable way.
by Sora
Sun Jan 12, 2014 2:36 am
Forum: No Limits
Topic: My First No Limits 2 Coaster
Replies: 6
Views: 5116

Re: My First No Limits 2 Coaster

Something about the angle of the cars and the colour scheme makes it look like there's blood on the hinges! :lol: Another weird thing is as the train navigates the up side of the cobra roll, the cars swing left and right (presumably because the entrance isn't perfectly straight) as shown in the atta...
by Sora
Sat Jan 11, 2014 11:16 pm
Forum: No Limits
Topic: What do you want added to No Limits 2?
Replies: 12
Views: 6096

Re: What do you want added to No Limits 2?

Paul Drabek wrote:I want the forces brought back into the simulator part of the software as I liked seeing how much positive and negative-G's the ride subjected you too.
Press f3 and a little window will come up :)
by Sora
Sat Jan 11, 2014 10:45 pm
Forum: No Limits
Topic: No Limits 2 Tips, Tricks & How Too Do's
Replies: 36
Views: 18029

Re: No Limits 2 Tips, Tricks & How Too Do's

I noticed that is you want the car or train to spin, you have to click add trigger, then place it where you desire. Yes. This applies to the suspended coaster as well to get the trains to swing properly. Here's how: Go to the "track" tab and select "add trigger" then click where you want it. Then g...
by Sora
Sat Jan 11, 2014 10:38 pm
Forum: No Limits
Topic: My First No Limits 2 Coaster
Replies: 6
Views: 5116

Re: My First No Limits 2 Coaster

Paul, it turns out you need to add a trigger to unlock the swinging cars. So, you go to the "track" tab and select "add trigger" then click where you want it. Then go to "view" at the top and select "Show Trigger Panel". Select "unlock suspended cars" from the drop down menu and click "apply". The w...
by Sora
Sat Jan 11, 2014 1:51 am
Forum: No Limits
Topic: No Limits 2 Tips, Tricks & How Too Do's
Replies: 36
Views: 18029

Re: No Limits 2 Tips, Tricks & How Too Do's

To import a new coaster, go to the "coaster" tab, click the button "import coaster", and select the coaster you want to import. Then click on "coaster properties" and go through the tabs, making sure everything is how you want it. One of the tabs has physics options - select NL2 physics, which is mo...
by Sora
Sat Jan 11, 2014 1:29 am
Forum: No Limits
Topic: My First No Limits 2 Coaster
Replies: 6
Views: 5116

Re: My First No Limits 2 Coaster

I like it, Paul. Nice pacing :smile: I agree about the lateral swinging. I remember when the train hit the brake run on Flight Deck and Kat and I in the back car were still swinging for several seconds after the train had come to a halt. That didn't happen on your coaster even after that really shar...
by Sora
Sat Jan 11, 2014 12:45 am
Forum: No Limits
Topic: No Limits 2 (NL2)
Replies: 67
Views: 30929

Re: No Limits 2 (NL2)

I just ran it and it looks like the videos that I have seen of the ride. It was brutal, intense and known as the best coaster on the planet. The big change that needs to happen is the little hill after the first time through the horseshoe actually goes below grade as a dip. I had to go up as at the...
by Sora
Fri Jan 10, 2014 10:34 pm
Forum: No Limits
Topic: No Limits 2 (NL2)
Replies: 67
Views: 30929

Re: No Limits 2 (NL2)

Paul, I just imported your recreation of the Riverview Bobs, updated the physics to NL2 (there's an option), changed the setting to 11 cars per train to match the original, and took it for a spin. It's CRAZY! :D Actually, it's now too fast. With the new updated physics the ride runs considerably qui...
by Sora
Fri Jan 10, 2014 8:45 pm
Forum: No Limits
Topic: No Limits 2 (NL2)
Replies: 67
Views: 30929

Re: No Limits 2 (NL2)

It took 12 hours to download. I hope it doesn't take that long to install! :lol:
by Sora
Fri Jan 10, 2014 5:55 pm
Forum: No Limits
Topic: What do you want added to No Limits 2?
Replies: 12
Views: 6096

Re: What do you want added to No Limits 2?

Flying turns track and trains
Virginia Reel
Reverser coaster
Side friction coaster
by Sora
Wed Jan 08, 2014 3:04 am
Forum: No Limits
Topic: No Limits 2 (NL2)
Replies: 67
Views: 30929

Re: No Limits 2 (NL2)

Arrow tried inversions for their suspended coasters, but instead of loops they made a corkscrew:

Image
(photo credit: Scott's Coaster Closet on TPR)

The flaw is obvious but it's a really neat idea. :)